The Beast of the Woods

An unnamed, intelligent, poison-breathing horror stalking the woods 5–8 miles from Ponterford — the target of the orc hunting lodge's standing hunt, given to the party by the senior orc Varg Ralagrak Gro-Algrag in Session 37. Its venom is the key to curing the lodge's dying patient: a glancing blow alone forces a Constitution save or the victim festers into bursting pustules until they die, incurable without the beast's venom sac (beneath its neck). Not native to the Veilwood (an encouraging sign — nothing there is below level 8), but plenty deadly: it killed four unarmed commoners in six seconds.

Tactics (from the victim's memory, via Silithane's Detect Thoughts): it hides with real intelligence, then thumps up a dirt cloud (a fog-cloud of dust) to ambush from concealment. It is 10–12 ft tall and wide, with a fat rounded head and four spiked, tendril-like appendages from its shoulders that it uses to grab and crush (wrapping a victim and squeezing) or swat. One survivor escaped only by tumbling down a hillside after a glancing tendril blow.

(Unnamed and unseen-in-the-flesh as of Session 37; described only through a poisoned victim's recovered memory. See Canon Questions.)

Session 37 (set up)

Session 38 (revealed — the Guardian of the Woods)

Session 39 (slain — and replanted)