Thunt — THREAT / Combat
What — Pudgy, unarmoured middle-aged human noble; tax-collector and camp-leader for Laewendas. "Just a man" who carries an unknown item making him completely unkillable. Aliases: Thunt, "the unkillable man."
Threat — Moderate (unkillable nuisance, not a damage dealer). He cannot be harmed by anything tried so far, so he can't be removed from a fight; but his own offense is trivial (1–2 dmg) and he tires and disengages. The danger is attrition and griefing, not lethality.
Observed abilities — Session 43 unless noted:
- Total invulnerability — every attack lands and does zero: Pavid's claws (25 to-hit, 9 slashing), Fenric's claws (~10 slashing), Hat Man shrapnel (12 piercing), and Silithane's Shadow Blade "bounces clean off" even after adding fire + thunder. He doesn't dodge; hits just stop. GM: "immune to that damage type." Per Session 41 (Rusty), crossbow bolts and Simon's fire also never scathed him.
- Letter-opener stiletto / leather knife — only counterattacks, ~1–2 damage (23 to-hit, 2 dmg; killed a bat with it).
- Martial maneuvers / shoves — trips foes prone, pushes targets (incl. down a hill), grapples and attempts to throw Lash (target rolled vs DC 14 Athletics/Acrobatics).
- Protective "bubble" — a hard physical shell sits ~just off his skin; a grab finds "not squishy human flesh." It would block anything forced into his mouth (i.e. blocks poison/ingestion). He won't explain it — "because I am God."
Resistances / immunities / weaknesses — Effectively immune to all observed damage (slashing, piercing, fire, psychic, thunder), grapples, ropes (knots slip off), and poison/ingestion. No weakness confirmed. Untested party theories only: pierce the bubble with a "tiniest needle," or find and take the item that grants the invulnerability. He is himself not strongly magical — invulnerability source stays hidden. GAP: AC, HP, save DCs, and the item's nature are all unknown.
Tactics & behavior — Has "never practiced how to fight" because he's never needed to; smug, taunts, prioritizes disrespect over kills (trip, shove, hammer-toss). His arm fatigues and he gets bored/sick of attacking. He scavenges raw coin off the dead and ignores heavy loot. No evidence he fears Fenric or spellbreakers — Fenric attacked specifically to test for a dispellable effect and it did nothing.
Disposition to the party — Wary / neutral-by-truce. "A villain, not a bad guy." Stops fighting the instant the party does ("you've stopped fighting, he stopped fighting"); was let go under a truce since no one could kill, rope, grapple, or poison him. Declined Jex's offer to be hired against Laewendas ("her coffers run dry"). Showed genuine sorrow over the stitched woman and named her maker as Dr. Voltz. Could turn hostile again if attacked.
Status — At large, last seen Session 43 (released after the cave fight; not captured, not killed).
SUMMARY: Unkillable smug tax-collector; immune to everything, harmless offense, walked free under truce.