Session 16 — The Butcher's Buyers, and the Death of Ashlyn

Session Recap

Picking up at 10 PM on the same long day, the party follows the Investigatorium detective Malcolm Locke — narrating his own process Columbo-style — through the South Wall alleys to a black-market drop-off point, the meeting they were chasing since the Tannery butcher's lead in Session 15. There they ambush a body-handoff: the bigoted Tannery butcher has come to buy a fresh corpse from a roving gang of young human-supremacist killers ("Anthropocentrists"), who have just murdered a young catfolk commoner on his way home from work. Locke deputizes the party so the killing is lawful, and a brutal two-hour combat erupts. Silithane Charms the butcher out of the fight, the gang's hateful old leader Rickard reveals himself as a homebrew anti-everything paladin, and the party grinds through a swarm of tough, gun-toting thugs while a breakfast-stall waitress and the near-useless Locke (chucking bricks) cling to the edges.

The session's gut-punch: Rickard smites Ashlyn for 87 radiant damage, cleaving her in two — but because she had Soulbound herself to him, her death-blow drags him to the afterlife as well. Both die, halved, in the same instant. The party wins, the captured gang is hauled off (the waitress quietly knifing two of them herself), and the fleeing butcher is run down at the last second — Thalia webs him to a wall before he can wheel the catfolk corpse away, taking him alive as a lead. Thalia and Magra rush the two halves of Ashlyn by guard-cart to the Gwyndinas Colosseum Bloodworks, where a stuttering arena cleric casts a one-hour Raise Dead ritual — free, because Ashlyn died in the line of duty as a deputized guard. Her first death is safe; she returns with shaky legs, a few days of recovery, and a slightly mismatched shadow as a souvenir of the other side.

Key Events

Combat & Encounters

NPCs & Factions

Locations

Loot, Items & Rewards

Decisions & Open Threads

Memorable Moments