Reclaiming Orathos — Campaign Overview
40 years ago, the people of Orathos were forced from their homeland. Now it is time
to take it back.
A D&D campaign played on Foundry VTT, set in 4E 1396. The party —
The Shattered Coin — is one of several parallel adventuring groups serving
The Coalition, beginning in Port Quaybay, Varia and sailing for the
shores of Rivalon in Orathos. See World History for the timeline.
The Party
| Player | Character |
|---|---|
| Cara | Thalia (Thalia Blackthorn, fairy courier) |
| Fantom | Fenric (Fenric "Kind-Hand" Vale, spellbreaker) |
| Johan | Silithane (swordsman; joined Session 4) |
| Kadie | Llashanna ("Lash", axolotlan repairsmith) |
| Ryan | Kain (Kain the Blessed, Firebrand — through Session 7) → Draak (lizardman, from Session 7; departed Session 21, away) |
| Vale | Ashlyn (Ashlyn Blackwood, dhampir blood knight; away) |
| Mia | Magra (Magra Greysong, half-orc arbalest) |
| Nat | Jex (amnesiac slime archer; joined Session 22) |
| Neko | Valmora (winged cleric of the dead gods; joined Session 23, left the campaign Session 44) |
Run by the Gamemaster.
Session Log
- Session 03 — Port Quaybay: Scrawbles' manor eviction, town errands, discovery of The Urina
- Session 04 — Fight night at The Urina: Silithane joins, four arena wins, Handsome Jane freed
- Session 05 — Last day in Port Quaybay; the party sails for Rivalon aboard The Expedition Ship
- Session 06 — At sea: settlement site picked on Brebo's land, Laila found stowed away, the party hires on with the ship's drug cook
- Session 07 — At sea: Kain sacrificed himself in the fire ceremony and was reborn as Draak; silver confirmed to kill ghosts; the hunt for stowaway Vana Vermillion begins
- Session 08 — Landfall at Fort Foothold: Draak replaces Kain, Queen Ysolde's speech, the land boat bought, off to Ankley
- Session 09 — First leaving signature won sparring Sir Ronald's initiates; Lash sun-blinded; the freak incident empties Ankley's inn
- Session 10 — Roger Payton's pirates wiped out on Ankley Island; celestials sensed beneath the ancient ruins; Tegrak freed, Devlin captured
- Session 11 — Coelodon on the road, a tiny-race caravan, courier Zantaya; the party reaches Gwyndinas
- Session 12 — A week in Gwyndinas: trained by The Serpent, spy work with Dominus, two arena wins (killipede, Grievek)
- Session 13 — A haunted Gwyndinas inn: a grief demon slain, and ancient skeletons reveal Ankley Island is a sealed prison
- Session 14 — Investigating Smiling Sam, Gwyndinas's patternless serial killer; a basement madman blames cabbages
- Session 15 — A day of wizards: churches and mages probed; souls are free, the missing blood points to a vanished blood mage
- Session 16 — A body-buying ambush in the South Wall alleys; Ashlyn killed and raised, the butcher escapes
- Session 17 — Downtime, auricalcum cold-forged; Eldrich the Elder's hook, and an arena draw vs. four squires
- Session 18 — Eldrich's errand into the Gwyndinas Sewers: a mad scientist sought, ~65 mushroom men slain
- Session 19 — The sewer scientist sells a god-slaying Shard of the Autark; a changeling's forgery lair found
- Session 20 — The changeling caught and mind-read — seemingly a Reclamation helper, not a villain; the party turns toward the Veilwood
- Session 21 — The party leaves Gwyndinas and crosses the Palisade; Draak departs, a salamander joins, and bandit lord Mindel Cromelon springs a bridge ambush
- Session 22 — The bridge ambush bartered for a cart-toll; a giant's footprint, the slime Jex joins, and spy Tycho is killed at the Keep Grow Inn
- Session 23 — A killer's mind read and a serial hangman spared; winged cleric Valmora joins, and the Grey Vale Cave proves a pit of breeding hand-monsters
- Session 24 — The Grabblers fall; a smuggler's cave, the ship necromancer Gravis, and a sunken tomb below
- Session 25 — The vain Queen seen, the wood-folk and Mush Mother met, a prison of seven cells learned of; gobblers slain, level 6
- Session 26 — Water Breathing opens the depths; the under-prison and its lizard-guards found, and Otto lost to the Queen
- Session 27 — The six prisoners met, the immortality-thief "Nice One" questioned, and the lich-smith Malifax befriended below
- Session 28 — Bugs cleared; Malifax's cupboard plundered, a meteorite gifted, and a funeral in the deep
- Session 29 — The immortal-raider council out-voted into oblivion; a hidden Shushu teleporter found
- Session 30 — The Shushu named Gerald; the prison's immortality-elixir history laid bare, a third living god found, and the Queen's cell readied
- Session 31 — The Queen Grabbler, named Caressa, beaten and caged in a session-long boss fight; Gravis dies, a meteor looms
- Session 32 — A shopping day in Ponterford: the Northern Trading Company, a freed orc, and a witch who'll help with the child-Snatcher only once the party earns the town's trust
- Session 33 — A witch sermon on Rhiannon, a shopping spree at owl-wizard Renforth's, and Doug Dillinger's tomato uprising exterminated
- Session 34 — A spell-slinging river crocolion slain for the frog-king; the Aberforth Speakeasy found, the snatcher ruled out
- Session 35 — A downtime night in Ponterford: an owl's dinner, the screaming wyrm dispelled, the snatcher confirmed dead, Lash turns ethical eater
- Session 36 — The silent wyrm and the fortnight ahead (reconstructed — no recording)
- Session 37 — Lawyer Ponterford errands: the frog-folk's land deed won, and the orcs' poison-breathing Beast of the Woods taken on
- Session 38 — Antivenoms and an anteater bought; the mutated-treant Guardian of the Woods ambushes the hunt and terminally poisons Silithane
- Session 39 — The Guardian felled and its wyrm-skull venom harvested; a Varian spy reveals Laewendas's child-sacrifice cave; the party hits level 7
- Session 40 — A prep-and-scout day: The Snatcher's Cave cased, its cave of villains and a crocodile worse than Caressa
- Session 41 — The cave raid begins: the Varian Trio joins, skeleton misers slain, and the ghoul Rusty recruited
- Session 42 — The cave boss Halren falls; a ~5,000-gold vault, and the Hollow House's four immortal scholars revealed
- Session 43 — The riverside camp falls at dawn; the Hat Man slain, the unkillable Thunt let go, the cave cleared
- Session 44 — A combat-free downtime in Ponterford; Valmora leaves, and Eldrich the Elder sets the party on Knucklebones at Lambert's Crossing
- Session 45 — A zombie-horse blight on the road; Old Halfwood's massacre learned, the druid Clover met, and New Halfwood reached
- Session 46 — New Halfwood's food crisis and the 150-year-old Grey Man; the archdruid Stunghelm Elkheart rescued, the sealed Druid's Grove reached
- Session 47 — Inside the grove: its 42 druids murdered and fused into one monster by the necromancer Dreadweaver Corpsefortune, the amalgam slain
- Session 48 — The water-nymph Songbird joins; the party reaches the Laewendas-occupied Menagoles, where skilled folk vanish under Orathos Keep
- Session 49 — Eldrich's hidden war-council at the Tapped Clapper; a silent infiltration of the forbidden mine past a bird-beetle brood
- Session 50 — Disguised as miners, the party infiltrates the Middle Tor mine — a Laewendas operation digging the god-crystal Shard material — and in the burned deep finds the scapegoated orc Vara'nak Gar-Galdar's grave, journal, and a machine key
The World
- Orathos — the fallen island nation; four provinces: Rivalon, Veilwood,
Atollia, Baelheim - Varia — the allied nation that sheltered the Orathi refugees; Queen Amelia Bloodworth
- The Coalition — the reclamation alliance and its Code of Honorable Conduct
- Firebrand Church — the last god's church · Mage's Society — treaty-bound arcanists
- Major villains: Laewendas (Rivalon), the Cursebringer (Veilwood),
'Seadog' Jon Thomas (Atollia); and Bael'Drakkor's tribute looms (Baelheim) - Campaign-wide: the race for a god-slaying weapon — Laewendas mines a natural vein of the Shard of the Autark crystal (the substance that killed the Autarch) beneath the Middle Tor and has kidnapped alchemists to refine it (Session 50)
See Canon Questions for unresolved name/lore questions.