Valmora

Player: Neko · Member of The Shattered Coin (joined Session 23)

A tall (~6'2") woman with white hair and large raven-like wings whose span reaches well above her head, wearing a raven-feathered cloak over her armor and decked in small trinkets, ribbons and scraps of cloth of many origins braided into her hair. She carries a round shield and a lantern filled with chainless amulets of long-forgotten gods — a "dead lantern" with no flame, symbolic of the dead gods she venerates (though she can cast Light to make it shine).

A 5th-level cleric (~93 HP) and a formidable talker — her Diplomat/persuasion is her best tool and strength her worst stat, a vulnerability she dreads against the grabbing, fling-happy Grabblers. Spells seen: Spirit Guardians, Shield of Faith, Ray of Enfeeblement, Dispel Magic, Thaumaturgy, Light. She normally wears a custom flight scale-mail (built for wings) that is currently damaged and needs a town forge plus ~125 gold to repair. Aligned with the Reclamation (carries a Reclamation Signet).

Her quest: to recover relics of the dead gods — items of lost religions and lost history from before the final empire — which she believes lie buried beneath the Grey Vale Cave. Her vow: to live once and die once; she refuses resurrection. Her mother "was not kind to her."

Her past (Session 26): a celestial, she was raised in a shrine/temple that hoarded the knowledge of the faiths from the "unworthy" and whose matron commanded her to kill all trespassers. Valmora refused and kept failing, and was banished — a mercy, she feels, that let her see the wider world. She was married for 50 years to a human of Orathos (met by chance, "enemies to lovers") who longed to return and restore his homeland to peace but couldn't, and died peacefully; she travels in his stead to keep that promise. He crafted many of the amulets on her lantern, gifting her one each new year — relics she now shares rather than hoards.

(Name heavily garbled by transcription — "Valmora," "Valmora," "Valmora," "Valmora," "Valamor," etc.; "Valmora" is the GM's deliberate rendering. Neko also controls a second token, Eleanor, of unconfirmed nature.)

Session 23 (debut)

Session 24

Session 25

Session 26

Session 27

Session 28

Session 29

Session 30

Session 31

Session 33

Session 34

Session 35

Session 36

Session 38

Session 39 (departed)

Session 44 (in-fiction farewell)


Character Sheet (mechanics)

In-play co-pilot sheet. No published player sheet exists; everything below is mined from session transcripts and the Party note/Brief. Values are marked observed (stated at table) or unknown. Active Session 23Session 38; written out Session 39/Session 44.

Identity

Combat stats (observed only)

Abilities & spells (seen in play)

Channel Divinity / Death-domain features

Leveled spells

Cantrips: Toll the Dead (Session 24, Session 31), Light (Session 23, Session 35), Thaumaturgy (Session 23), Guidance (Session 34, Session 44).

Items & equipment

Resources (last known)

Unknowns / to confirm

SUMMARY: Level 7+ Death-domain Angel cleric Valmora; ~93 HP, 20/25 AC, exact scores and slots unknown.