Session 39 — Worm-Tooth Venom and the False Snatcher

Session Recap

The back half of a very long day in Ponterford, finishing the 28th of Spring's End and crossing past midnight into the 29th. The session opens mid-combat where Session 38 paused: with the dirt cloud already collapsed by Fenric's Spellbreaker hits, the party finishes the Guardian of the Woods in a few brutal rounds — Magra's two-shot 42-damage Sharpshooter volley and Fenric's bare-knuckle knockout doing the bulk of it. Hunting the venom sac that can save Silithane, Warmaiden Yngraf and the orc medicine woman's dying patient, Fenric and the orc Varg butcher the corpse and find — nothing: the Guardian is pure plant, with no venom of its own. It had been weaponizing someone else's poison, dipping shed wood-shards into an external source. That source is atop the ~150-ft stone tower the creature called its lair: the skull of an ancient worm/wyrm, twin to Ponterford's drake skeleton, its few remaining fangs slowly dripping a lethal green venom into little leaf bowls. The party climbs the tower, harvests ~10 bottles of venom, 5 worm teeth and ~15 lb of loose wyrm-bone, and Thalia takes a seed-pod cutting of the Guardian and replants it with Druidcraft — so the protector of the woods is not truly dead, only moved, and will regrow in a few years when (they hope) the war is over.

Back at the orc hunting lodge (~3:30 PM), the medicine woman Rhia Gagra, with Lash's help, reverse-engineers the venom into antidote — one vial yields 4 doses — and cures the patient, Warmaiden Yngraf and Silithane (now bed-bound and wheelchaired until midnight). After a short rest the party keeps its appointment at the witch church, where at midnight the Covenite raises the ghost of a murdered kobold boy — a victim of the Snatcher — who reveals a cave 10 miles upstream: a holding base of ~20 of Laewendas's agents beside an ancient tomb of life-stealing skeletons where the snatched children are sacrificed. Then the boy's "number one asset" walks in: Timothy Leisten, a Varian spy who has spent weeks impersonating the dead Snatcher to scout the cave from within. He lays out the raid, the underground river that could open a back-door into Cathalon, and a life-trading shrine he wants sealed, not destroyed — and drops the war-changing news that Garruk the Red, one of Laewendas's chief generals, is dead, undone by the party's own blood-domain meddling. The party oaths to help. The night ends with a Thalia-led break-in at the old postmaster's house (40-odd undelivered parcels and a hint the postmaster may yet live), a wheelchair trip to Renforth for an Unseen Servant, and a bathtub debate over burning down the lumber mill that the group talks Lash out of. The party then takes its long rest and levels to 7 — the first level-up since the under-cave. (Valmora's player, Neko, has left the campaign.)

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