Session 47 — The Last Druids of the Grove

Session Recap

Picking up inside the sealed Druid's Grove, the party works its way through the gnarled thorn-dome one crawl-space at a time. Lash torpedoes through a Lash-sized tunnel to scout (taking a face-full of brambles) and reports the inside is as dead as the outside — desiccated soil, stagnant water, felled trees crawling with needle blights, and a large body of water with corpses floating in it and something big moving beneath. Fenric and Thalia lap the wall and find two better gaps: a cobwebbed crawl-space and a goat-sized hole plugged by a near-dead giant goat snared in the brambles. Stunghelm Elkheart heals the goat; Thalia uses Speak with Plants to negotiate with the lockdown-minded thorn wall, which spits the goat free and lets the party rush the 15-ft gap before it reinforces. Inside, they Speak with Dead to a pair of 11-ft skeletal "tombmates" in ancient ceremonial half-plate — Ulda Golgain of Clan Helmnack, a mountaineer who insists the year is 826 and that the real secrets lie under the tors — and they map the grove's sacred features: a stone-stack nemeton (a spell-amplifier, with a lone egg in its nest) and a long-dormant teleportation circle beside a battered cabin.

In the cabin hides a weedy, robed teenager calling himself "Tim Bimson," patting needle blights and pleading trespass. When the boy refuses to do a stitch of druid magic, Stunghelm Elkheart elbows him unconscious and Sunbeams him to dust — and the party, horrified, learns he was right: the kid was an evil undead. In the ashes are an arcane focus and a necromantic ritual-book; the cabin diary, the Annals of Dreadweaver Corpsefortune, reveals the boy infiltrated the grove and used the corpses beneath it for necromancy. Then the lake erupts: all forty-two druids of the grove, fused into one 55-ft monstrosity, lurches ashore. The brutal boss fight is decided when the amalgam slams the fire-shielded Lash and immolates itself a heartbeat before its kill-everyone hymn can land. In the long aftermath the party destroys the book, gives the dead back their individual bodies, identifies the slain archdruid Vedanis the Evergreen, and accepts a courier's burden: two orated tomes to deliver to two distant groves. The dome stays up. Still level 7.

Key Events

Combat & Encounters

NPCs & Factions

Locations

Loot, Items & Rewards

Decisions & Open Threads

Memorable Moments

SUMMARY: Breaching the sealed Druid's Grove, the party finds its 42 druids murdered and fused into one monster by a teenage necromancer (Sunbeamed to dust by Stunghelm); they kill the amalgam, destroy his book, and take up an archdruid's last requests.