The Snatcher
The unseen menace of Ponterford — a child-stealer who, by rumour, rides into the village on horseback, snatches up anything "underage," and is gone before you turn your head, the bodies later floating down the river, drowned. "Underage" reportedly means anything young of any kind — children of every race, and even (so the stories go) a year-old building. Only those with a son or daughter are said to be at risk. The deaths have long centred on the first of the month (Session 22). Lash believes the snatcher is an agent left behind by Laewendas's curse on the town, placed to keep it childless.
The town treats it as fatalistic common knowledge ("if your child gets snatched, really it's your own fault for having brought it here"), and asking about it openly is a sore, suspicion-raising topic. The witch-priestess knows more but won't share until the party earns the town's trust.
(Heard as both "the Snatcher" and "The Snatcher" — the latter a transcription artefact colliding with Fenric's home hamlet and a known keyterm; whether "The Snatcher" is the creature's actual name or a mishearing of "the Snatcher" is open. See Canon Questions.)
Session 32
- The session's central quarry. Rumours gathered (via Sven Swiftfoot, the orc Algrimmar, sawmill men): horseback raids, bodies in the river, takes anything underage — but Thalia's Insight reads the stories as distorted, Chinese-whispered hearsay, not reliable fact.
- Took Big Finn's granddaughter (now ~15) years ago, among countless others.
- The plan to find it: follow the river (which also carries the village's lumber), and Lash's standing idea to pose as a child as bait.
Session 33
- A jarring new datum. Pressed about the missing children, the lawful wizard Renforth corrects the very word: they aren't missing — they "have all been returned in slightly less good condition" — then refuses to elaborate. Taken at face value it cuts against the drowned-in-the-river rumour: the children may not simply vanish but come back changed/diminished. The party, mid-shopping, lets the line slide; it goes unfollowed.
- Meanwhile Magra hears no gossip and no condolences about lost children after the sermon, and the party sees not one child in town — feeding the rival theory that the town has simply run out of kids.
Session 34
- A red herring ruled out. The river crocolion the party kills (the frog-folk's test) is not the snatcher: cut open, it holds crabs, fish, birds and a signpost but no human remains, meaning it has eaten no child in ~3 months. At most it scavenged the already-drowned bodies as they floated downstream — so whatever takes and drowns the children is still unidentified.
- The postmaster thread. With direct snatcher questions still propaganda-blocked, Thalia pivots to chasing the town's last postmaster and his base of operations — the likelier route to the truth, once she can work past Ponterford's anti-postal lies.
Session 35
- Confirmed dead. A pacifist druid (an eyewitness) and Renforth both place the snatcher's killing ~2–3 weeks ago: a trio of out-of-town adventurers (branded Varian spies) fought the horseman-shaped monster — "a man, really" — in the field, killed it, stripped its clothes, and buried the naked corpse in the woods. Their caster animated a tree and the nearby drake bones during that fight, which is why the skeleton has screamed at night ever since. This matches Silithane's standing intel that the snatcher was "taken care of."
- But the curse stands. The childlessness is Laewendas's decree (any child born in Ponterford is drowned and floated down the river), not the snatcher — so the town stays empty of children until the Reclamation frees it. The GM teases ambiguity ("they took its clothes… the monster is still here").
- Heard this session as the "The Snatcher monster" — one more rendering atop "the Snatcher"/"The Snatcher".
Session 39
- Its killer, and its impersonator, named. A murdered kobold boy's ghost and the spy Timothy Leisten confirm the Snatcher is dead and that a single Varian agent (Timothy) killed "the statue" and now wears its blood-red costume to move among Laewendas's people. "Now the statue's dead, which is good, because the statue was a bad man." (This sits in tension with Session 35's "wandering trio" credit — see The Varian Trio and Canon Questions.)
- The bodies explained. The snatched children weren't merely drowned for terror — they were carried ~10 miles upstream to the cave-tomb to be sacrificed at a life-stealing shrine. The Snatcher was one of ~20 Laewendas agents based there.
Session 40
- The shrine it served, seen. Scouting The Snatcher's Cave, the party finds the life-stealing shrine in the flesh — the Candleman raising his candle over magically de-named tombs — confirming the fate the snatched children met. Its current occupant, the "Snatcher," is the disguised Varian Pimothy, the party's ally.