Previously on Reclaiming Orathos
Open sea, day three of the crossing — and you're still arguing over a map. Brebo unrolls his land deed and asks where his finger should fall, so naturally you burn until 5 AM shortlisting sites, voting twice, and catching the GM red-handed committing voter fraud. You soft-pin three hexes against the Veilwood border, then spill your guts: vampires, orc fishermen, century-old elves, and Kain insisting he's "human, but not a human."
Next day, you go below. Lash heists the ship's forge to silver Silithane's blade. Kain booms "IDIOTS ASSEMBLE" and drags you into the underdecks — where Gravis tearfully embraces necromancy, a drow cages drowned spirits, and Ashlyn spin-kicks the chastity-obsessed Ultra Virgin clean unconscious. Half of you sign on with Jugs, the under-stair drug cook.
Then Thalia finds her: Laila, the stowaway, hunted nightly by a spectral ghost assassin sent by a man on the island. Her one hope? Test that brand-new silver sword on a caged ghost. Nobody's told Silithane yet.
SUMMARY: A late-night map vote and belowdecks chaos end with the discovery of Laila, a ghost-hunted stowaway whose only hope is testing the party's new silver sword on a caged spirit.