The Keep Grow Inn

A one-and-a-half-story crossroads inn in the Outskirts beyond the Palisade, sitting between three war-footing settlements (Ponterford, Marmoth, and the Giffield way). The ground floor serves drink, food (crispy potatoes the house special; ale, mead, and one rationed bottle of wine), and shelter; the attic rents beds (a silver a head). Outside is cart-parking where displaced refugees and homeless workmen sleep, plus a contracts-and-bounties notice board.

Its barkeep (Radek) survives on a hostile frontier by being deliberately neutral — "a crossroads inn between three settlements that are involved in a war… he can't pick too many sides," and won't traffic in rumor or take a flag. There is no real security but a handful of Laewendas's goons; an openly displayed Reclamation signet here is a firm declaration of the wrong side of the wall. The local Laewendas presence is run by the brute Guilford, and a Herald of Laewendas tolls a bell every three waking hours praising the queen (9 AM, noon, 3, 6, 9 PM, midnight).

Session 22

Session 23