Session 53 — The Sun Is Not Your Friend

Session Recap

The whole first half of the session is a tour of a workplace, and it is one of the strangest the campaign has run. Still inside the hidden research facility under the Middle Tor at 6:11 PM on the 22nd of New Summer, the party wanders a lab of seventeen scientists who have been sealed in for one year studying a Foredweller ruin: a locked control window where Rosa has spent months charting a lever she believes controls the sun; a raccoon-fox tinkerer, Tink, whose great contribution is that the Ancients had toilets, and therefore mouths; a storeroom of Foredweller clothing cut for hooved, tailed creatures far taller than men; a library of ten thousand books in a language nobody can read; and the Long Walk, a corridor running at least 28 miles southwest toward what they think is another facility like this one. Lash turns the tour into a personal quest: the sun-symbol burned into her brain by the entity she once reached for turns up in a library book and again above Rosa's lever, so she signs up for a library card (minted "Secret Underground Bunker"), borrows the book, and gets the chief translator to burn a 5th-level sunlight scroll on her. Her sun-eyes read the truth — the lever isn't a lever at all, but a magically disguised sun-thing marked with the glyph for dawn — and the sun itself sends her a second message: it is not her friend, not her enemy, and completely indifferent to her.

The second half stops being funny. A masked, stilted figure called Malaika — who Dr. Xiao Li does not remember hiring — hands out rebreather masks, walks the party past a double airlock, and shows them what the facility is really guarding: a room-sized communal pool of the green liquid, hundreds of gallons deep, fed one drop at a time by Foredweller machinery that has been running for several hundred thousand years. This is the stuff The Autarch put in the God-Emperor's neck 1,396 years ago, and the same stuff as the everliving serum — unending life for some, rotting flesh for the rest. Fenric's magic-sight registers nothing at all in that room, not even his own party's spellcasters: the field is so enormous he is standing inside it. The DM lays a formal, optional deal on the table — steal it, replace your blood with it — and, one by one, every player declines. The session ends with Dr. Xiao Li admitting she has no idea what to do: her scientists are oath-bound to report to Laewendas, she cannot let them out and cannot keep them forever, and she grabbed the party's offer of help "with both hands." She agrees to call a general meeting and travel out with them to meet the resistance — keeping Magra behind as the guarantee they come back. Out in the caves, the party sneaks into the bone dragon's lair through the hole Lash blew open, and finds a +2 dragon-slaying short sword driven up through its jaw and out its forehead — the weapon that killed it, still there for whoever can kill it again. 23rd of New Summer, ~1 AM. Still level 7 — one pip short of 8.

Key Events

Combat & Encounters

NPCs & Factions

Locations

Loot, Items & Rewards

Decisions & Open Threads

Memorable Moments

SUMMARY: The party tours the deep Foredweller lab — Rosa's sun-lever, a 10,000-book library, the Ancients' toilets and the 28-mile Long Walk — and Lash burns a sunlight scroll to learn the lever is a disguised sun-glyph and that the sun is indifferent to her; the masked Malaika then shows them the reservoir of green panache that armed the Autarch 1,396 years ago and every player declines the DM's offer to mainline it, leaving Dr. Xiao Li begging for a way out of her own lockdown (Magra stays as collateral) before the party sneaks into the bone dragon's lair and finds a +2 dragon-slaying short sword buried in its skull. Still level 7, one pip short, 23rd of New Summer.