Deep Skeleton Dragon

What — A titanic undead dragon at the bottom of a ~220-ft pit below a burned dormitory in the deep Menagoles Mines (Session 52). Far larger than any dragon the party has met — the GM's own frame is "full Elden Ring boss fight, bring all your friends level of enemy." Its natural, root-hung chasm connects to the mine's overflow water pipe (anything sucked into the filter-pipe would surface here), and it is one of three candidate culprits for the pile of bodies in its lair: the humanoids killed it, it killed the humanoids, or a gas killed both.

ThreatBoss-tier, and now fully assessed: killed in Session 54. Roughly 700 hit points, AC needing a 15, damage reductions across the board with piercing reduced hardest (the archers reverse-engineered it at a third to a half), and a refusal-to-die mechanic on top. It went down in five rounds to a level-7 party of six. The GM afterwards: "I thought that dragon was going to be way worse than it was."

Observed traits (Session 52)

Tactics & behavior — Dormant at the pit's bottom until physically disturbed. On waking it searches by sound and smell rather than sight; a scent-only lock means stealth and distance beat it. It made no attempt to climb the narrow (~5–7 ft) pit after Lash.

Disposition to the party — Hostile if engaged, but too blind and slow to have pinned Lash; left behind alive when the party barricaded the pit with a door.

Session 53 — scouted in its lair, and how it died the first time

Session 54 — killed, and what it could actually do

The party came back through the flooded crawl on Pass Without Trace and killed it in about five rounds. It slept through the entire approach again, including a 20-ft crawl and six characters taking position around it. Its full kit, finally seen:

How it died the first time, confirmed. Two magic weapons and nothing else survived the centuries in the body: the +2 short sword through the jaw and forehead, and a +3 arrow lodged where the heart would be, shot through the ribs from the far side. There were at least two of them, and they were equipped for this.

The loot. Magra freed the sword by pulling the skull off it (Athletics 16) after Silithane failed outright; Silithane pulled the arrow out of the spine and into himself for doubled damage, because he is a dragon, and it went to Jex on a coin-flip. Up to 70 teeth were salvageable in principle and all of them too waterlogged to use. The black ichor it breathed still burns anyone who touches it. The bones were left where they fell, mostly in the water. Party reached level 8.

StatusDead. Woken at Session 52, scouted at Session 53, killed at Session 54 — the party's first slain draconic creature, on the GM's own reckoning "maybe the second rung on the ladder": no arms, no legs, no wings, and already dead when they got to it.

SUMMARY: The boss-sized blind legless undead dragon of the deep Menagoles Mines — ~700 HP, a necrotic breath cone, a rib-cage swallow and a bone cyclone, plus escalating saves to refuse death — killed in five rounds in Session 54, giving up a +2 dragon-slaying short sword and a +3 dragon-slaying arrow and taking the party to level 8.